When I first played this encounter I had my rogue zip around the room (with Spider Climb boots) and de-activate the "force field" protecting the "Master" (green dragon and guardian of the Gem of Abjuration) while CCing and focusing fire on the spectres that were not CCed so I took very little damage from the spectres or the lightning. You will need someone who can unlock chests and doors, so make sure you’ve got either a Rogue or another class with the Lowlife background.This is a challenging fight but, just so you know, it is not the final battle and you still have more gems to collect. Strongest pure healer is the Life Cleric. And in Lost City of Ilthismar, you’re gonna need healing. Healer: This is going to be either a Cleric or Druid, as no other class can do it. Classes that fit this bill include Wizard, Sorcerer, Battle Cleric, Elemental Cleric, or the new Druid Class with correct spell selection that allows it. But could include the New Barbarian class as generally Barbarians can put out significant single target damage.Ĭontroller: Battlefield controller defined as Area of Effect Specialist, whether that be a Nuker style mage like a Shock Arcanist, or a Disabler style Mage like the Green Mage. This is usually defined as Ranger, Rogue, or Greatsword Spec Paladin (Smite + Followup Strike Feat and Two Handed Fighting Style). Battle/War domain can cast with weapon in hand, but does not have heavy armor only Medium (Aka Half Plate + Shield) Life Domain Cleric gets Heavy Armor Feat for free, and can be combined with Lawkeeper background for Martial Weapons. Though I hear the new Barbarian Stone Path may work here. Generally this is read as a Paladin or Fighter usually in Plate with Sword and Shield. Must own the Lost Valley DLC to play itīALANCED PARTY DEFINED AS: (One of each of the following 4th Edition Terminology)ĭefender: The Tank or heavily armored character who stands in front with a lot of hit points and AC. Intense combat taking advantage of all party abilities. Customized monsters, NPCs, and Journals, Beautifully crafted areas, dungeons, and towns. Total of 26 Maps taking characters from level 1 to level 10-11. Certain monsters are not available in the Dungeon Maker yet so could not be included and had to be replaced. So things like the 0 level monsters have had their hit points greatly reduced to account for the Sleep spell being just as strong as it used to be at low levels. All effort has been made to make it feel as close to the old classic 1st Edition as possible. It is designed to scale and as close to the original as possible barring the campaign differences. This Campaign is a Temple of Elemental Evil remake folded into the history and lore of the Solasta Campaign. Are you strong enough to brave the dangers of the Temple of Evil? You will soon find out as your party gears up for an epic adanture to cleanse Witch Mountain of the Evil that has infected it for centuries. That intrigue turns out to be connected to a much more sinister plot involving an old Temple of Evil near Witch Mountain with an evil past. A murder mystery leads to the discovery of intrigue in the Temple of Einar.
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